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Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.

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igorseabra4/HeroesPowerPlant

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Heroes Power Plant

Heroes Power Plant is a level editor for Sonic Heroes and Shadow the Hedgehog created in Microsoft Visual Studio using C# with SharpDX as a Direct3D wrapper. It requires .NET 8 and DirectX 11 (feature level 11.0) to run.

Prerequisites

Guide

Please see the Heroes Power Plant Wiki for a complete guide on using the tool, as well as creating custom stages for Sonic Heroes and Shadow the Hedgehog.

Editors Included

  • Level Editor - Sonic Heroes (PC, Xbox, GameCube) and Shadow the Hedgehog (Xbox, GameCube)
  • Visibility Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Collision Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Object Layout Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Camera Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Start/Ending/Bragging Position Editor - Sonic Heroes PC only, use with Reloaded II Stage Injector
  • Spline Editor (Hardcoded) - for Sonic Heroes PC only, use with Generic Stage Injection Mod
  • Spline Editor (PATH) (Shadow the Hedgehog) - all platforms
  • Particle (PTCL) Editor - Sonic Heroes (all platforms)
  • Texture Pattern (TXC / ADB) Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Light Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)

About

Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.

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