Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bring the logic of the Summon Boat spell for the human player in line with its logic of operation in the case of AI #8835

Merged
merged 5 commits into from
Jun 15, 2024

Conversation

oleg-derevenetz
Copy link
Collaborator

Related to #8834

This PR just makes sure that OBJ_EVENT objects will not be overwritten when summoning a boat. The problem (and the need) to replicate the behavior of the original game in this case is still questionable.

… with its logic of operation in the case of AI
@oleg-derevenetz oleg-derevenetz marked this pull request as draft June 14, 2024 20:11
@oleg-derevenetz oleg-derevenetz added bug Something doesn't work logic Things related to game logic labels Jun 14, 2024
@oleg-derevenetz oleg-derevenetz added this to the 1.1.1 milestone Jun 14, 2024
@oleg-derevenetz oleg-derevenetz marked this pull request as ready for review June 15, 2024 09:06
@ihhub ihhub merged commit 4e9bbdd into ihhub:master Jun 15, 2024
20 checks passed
@ihhub
Copy link
Owner

ihhub commented Jun 15, 2024

@oleg-derevenetz , thank you so much for the update!

@oleg-derevenetz oleg-derevenetz deleted the summon-boat-fix branch June 15, 2024 10:52
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something doesn't work logic Things related to game logic
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants