-
Notifications
You must be signed in to change notification settings - Fork 353
/
osl_pvt.h
938 lines (779 loc) · 33.2 KB
/
osl_pvt.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
/*
Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
All Rights Reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Sony Pictures Imageworks nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <memory>
#include <OpenImageIO/dassert.h>
#include <OSL/oslconfig.h>
OSL_NAMESPACE_ENTER
namespace pvt {
class ASTNode;
class StructSpec;
/// Kinds of shaders
///
enum class ShaderType {
Unknown=0, Generic, Surface, Displacement, Volume, Light,
Last
};
/// Convert a ShaderType to a human-readable name ("surface", etc.)
///
string_view shadertypename (ShaderType s);
/// Convert a ShaderType to a human-readable name ("surface", etc.)
///
ShaderType shadertype_from_name (string_view name);
/// Kinds of symbols
///
enum SymType {
SymTypeParam, SymTypeOutputParam,
SymTypeLocal, SymTypeTemp, SymTypeGlobal, SymTypeConst,
SymTypeFunction, SymTypeType
};
/// Light-weight way to describe types for the compiler -- simple types,
/// closures, or the ID of a structure.
class TypeSpec {
public:
/// Default ctr of TypeSpec (unknown type)
///
TypeSpec ()
: m_simple(TypeDesc::UNKNOWN), m_structure(0), m_closure(false)
{ }
/// Construct a TypeSpec that represents an ordinary simple type
/// (including arrays of simple types).
TypeSpec (TypeDesc simple)
: m_simple(simple), m_structure(0), m_closure(false)
{ }
/// Construct a TypeSpec representing a closure (pass closure=true)
/// of a simple type.
TypeSpec (TypeDesc simple, bool closure)
: m_simple(closure ? TypeDesc::PTR : simple), m_structure(0), m_closure(closure)
{ }
/// Construct a TypeSpec describing a struct or array of structs,
/// by supplying the struct name, structure id, and array length
/// (if it's an array of structures). If structid == 0, search
/// the existing table for a (globally) matching name and use that
/// struct if it exists, otherwise add an entry to the struct table.
TypeSpec (const char *name, int structid, int arraylen=0);
/// Express the type as a string
///
std::string string () const;
/// Express the type as a string (char *). This is safe, the caller
/// is not responsible for freeing the characters.
const char *c_str () const;
/// Stream output
friend std::ostream& operator<< (std::ostream& o, const TypeSpec& t) {
return (o << t.string());
}
/// Assignment of a simple TypeDesc to a full TypeSpec.
///
const TypeSpec & operator= (const TypeDesc simple) {
m_simple = simple;
m_structure = 0;
m_closure = false;
return *this;
}
/// Are two TypeSpec's identical?
///
bool operator== (const TypeSpec &x) const {
return (m_simple == x.m_simple && m_structure == x.m_structure &&
m_closure == x.m_closure);
}
/// Are two TypeSpec's different?
///
bool operator!= (const TypeSpec &x) const { return ! (*this == x); }
/// Return just the simple type underlying this TypeSpec -- only works
/// reliable if it's not a struct, a struct will return an UNKNOWN type.
const TypeDesc &simpletype () const { return m_simple; }
/// Is the type unknown/uninitialized?
bool is_unknown () const noexcept {
return m_simple == OIIO::TypeUnknown && !m_structure && !m_closure;
}
/// Is this typespec a closure? (N.B. if so, you can find out what
/// kind of closure it is with simpletype()).
bool is_closure () const { return m_closure && !is_array(); }
/// Is this typespec an array of closures?
///
bool is_closure_array () const { return m_closure && is_array(); }
/// Is this typespec based on closures (either a scalar or array of
/// closures)?
bool is_closure_based () const { return m_closure; }
/// Is this typespec a single structure? Caveat: Returns false if
/// it's an array of structs. N.B. You can find out which struct
/// with structure().
bool is_structure () const { return m_structure > 0 && !is_array(); }
/// Is this typespec an array of structures?
///
bool is_structure_array () const { return m_structure > 0 && is_array(); }
/// Is this typespec an array of structures?
///
bool is_structure_based () const { return m_structure > 0; }
/// Return the structure ID of this typespec, or 0 if it's not a
/// struct.
int structure () const { return m_structure; }
/// Return the structspec for this structure.
///
StructSpec *structspec () const { return structspec(m_structure); }
/// Find a structure record by id number.
///
static StructSpec *structspec (int id) {
return id ? struct_list()[id].get() : NULL;
}
/// Find a structure index by name, or return 0 if not found.
/// If 'add' is true, add the struct if not already found.
static int structure_id (const char *name, bool add=false);
/// Make room for one new structure and return its index.
///
static int new_struct (StructSpec *n);
/// Return a reference to the structure list.
///
static std::vector<std::shared_ptr<StructSpec> > & struct_list ();
/// Is this an array (either a simple array, or an array of structs)?
///
bool is_array () const { return m_simple.arraylen != 0; }
/// Is this a variable length array, without a definite size?
bool is_unsized_array () const { return m_simple.arraylen < 0; }
/// Does this TypeSpec describe an array, whose length is specified?
bool is_sized_array () const { return m_simple.arraylen > 0; }
/// Returns the length of the array, or 0 if not an array.
int arraylength () const {
DASSERT_MSG (m_simple.arraylen >= 0, "Called arraylength() on "
"TypeSpec of array with unspecified length (%d)", m_simple.arraylen);
return m_simple.arraylen;
}
/// Number of elements
///
int numelements() const {
DASSERT_MSG (m_simple.arraylen >= 0, "Called numelements() on "
"TypeSpec of array with unspecified length (%d)", m_simple.arraylen);
return std::max (1, m_simple.arraylen);
}
/// Alter this typespec to make it into an array of the given length
/// (including 0 -> make it not be an array). The basic type (not
/// counting its array length) is unchanged.
void make_array (int len) { m_simple.arraylen = len; }
/// For an array, return the TypeSpec of an individual element of the
/// array. For a non-array, just return the type.
TypeSpec elementtype () const { TypeSpec t = *this; t.make_array (0); return t; }
/// Return the aggregateness of the underlying simple type (SCALAR,
/// VEC3, or MATRIX44).
TypeDesc::AGGREGATE aggregate () const { return (TypeDesc::AGGREGATE)m_simple.aggregate; }
// Note on the is_<simple_type> routines:
// We don't need to explicitly check for !is_struct(), since the
// m_simple is always UNKNOWN for structures.
/// Is it a simple scalar int?
///
bool is_int () const {
// ASSERT (! is_closure() && "Don't call this if it could be a closure");
return m_simple == TypeDesc::TypeInt && !is_closure();
}
/// Is it a simple scalar float?
///
bool is_float () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return m_simple == TypeDesc::TypeFloat && !is_closure();
}
/// Is it a color?
///
bool is_color () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return m_simple == TypeDesc::TypeColor && !is_closure();
}
/// Is it a point?
///
bool is_point () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return m_simple == TypeDesc::TypePoint && !is_closure();
}
/// Is it a vector?
///
bool is_vector () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return m_simple == TypeDesc::TypeVector && !is_closure();
}
/// Is it a normal?
///
bool is_normal () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return m_simple == TypeDesc::TypeNormal && !is_closure();
}
/// Is it a simple string?
///
bool is_string () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return m_simple == TypeDesc::TypeString && !is_closure();
}
/// Is it a string or an array of strings?
///
bool is_string_based () const {
return m_simple.basetype == TypeDesc::STRING;
}
/// Is it an int or an array of ints?
///
bool is_int_based () const {
return m_simple.basetype == TypeDesc::INT;
}
/// Is it somehow based on floats?
///
bool is_float_based () const {
return m_simple.basetype == TypeDesc::FLOAT && !m_closure;
}
/// Is it a void?
///
bool is_void () const {
return m_simple == TypeDesc::NONE;
}
/// Is it a simple triple (color, point, vector, or normal)?
///
bool is_triple () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return ! is_closure() &&
(m_simple == TypeDesc::TypeColor ||
m_simple == TypeDesc::TypePoint ||
m_simple == TypeDesc::TypeVector ||
m_simple == TypeDesc::TypeNormal);
}
/// Is this a simple type based on floats (including color/vector/etc)?
/// This will return false for a closure or array (even if of floats)
/// or struct.
bool is_floatbased () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return ! is_closure() && ! is_array() &&
m_simple.basetype == TypeDesc::FLOAT;
}
/// Is it a simple numeric type (based on float or int, even if an
/// aggregate)? This is false for a closure or array (even if of
/// an underlying numeric type) or struct.
bool is_numeric () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return ! is_closure() && ! is_array() &&
(m_simple.basetype == TypeDesc::FLOAT || m_simple.basetype == TypeDesc::INT);
}
bool is_scalarnum () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return is_numeric() && m_simple.aggregate == TypeDesc::SCALAR;
}
/// Is it a simple straight-up single int or float)?
///
bool is_int_or_float () const { return is_scalarnum(); }
/// Is it a simple vector-like triple (point, vector, or normal, but
/// not an array or closure)?
bool is_vectriple () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return ! is_closure() &&
(m_simple == TypeDesc::TypePoint ||
m_simple == TypeDesc::TypeVector ||
m_simple == TypeDesc::TypeNormal);
}
/// Is it based on a vector-like triple (point, vector, or normal)?
/// (It's ok for it to be an array or closure.)
bool is_vectriple_based () const {
return (m_simple.elementtype() == TypeDesc::TypePoint ||
m_simple.elementtype() == TypeDesc::TypeVector ||
m_simple.elementtype() == TypeDesc::TypeNormal);
}
/// Is it a simple matrix (but not an array or closure)?
///
bool is_matrix () const {
ASSERT (! is_closure() && "Don't call this if it could be a closure");
return ! is_closure() &&
m_simple == TypeDesc::TypeMatrix;
}
/// Is it a color closure?
///
bool is_color_closure () const {
return is_closure();
}
/// Types are equivalent if they are identical, or if both are
/// vector-like (and match their array-ness and closure-ness), or
/// if both are structures with matching fields.
friend bool equivalent (const TypeSpec &a, const TypeSpec &b);
/// Is type src is assignable to dst? It is if they are the equivalent(),
/// or if dst is a float or float-aggregate and src is a float or int.
friend bool assignable (const TypeSpec &dst, const TypeSpec &src) {
if (dst.is_closure() || src.is_closure())
return (dst.is_closure() && src.is_closure());
return equivalent (dst, src) ||
(dst.is_floatbased() && (src.is_float() || src.is_int()));
}
private:
TypeDesc m_simple; ///< Data if it's a simple type
short m_structure; ///< 0 is not a structure, >=1 for structure id
bool m_closure; ///< Is it a closure? (m_simple also used)
};
/// Describe the layout of an OSL 'struct'.
/// Basically it's just a list of all the individual fields' names and
/// types.
class StructSpec {
public:
/// Construct a new struct with the given name, in the given scope.
///
StructSpec (ustring name, int scope) : m_name(name), m_scope(scope) { }
/// Description of a single structure field -- just a type and name.
///
struct FieldSpec {
FieldSpec (const TypeSpec &t, ustring n) : type(t), name(n) { }
TypeSpec type;
ustring name;
};
/// Append a new field (with type and name) to this struct.
///
void add_field (const TypeSpec &type, ustring name) {
m_fields.emplace_back(type, name);
}
/// The name of this struct (may not be unique across all scopes).
///
ustring name () const { return m_name; }
/// The unique mangled name (with scope embedded) of this struct.
///
std::string mangled () const;
/// The scope number where this struct was defined.
///
int scope () const { return m_scope; }
/// Number of fields in the struct.
///
int numfields () const { return (int)m_fields.size(); }
/// Return a reference to an individual FieldSpec for one field
/// of the struct, indexed numerically (starting with 0).
const FieldSpec & field (int i) const { return m_fields[i]; }
/// Look up the named field, return its index, or -1 if not found.
int lookup_field (ustring name) const;
private:
ustring m_name; ///< Structure name (unmangled)
int m_scope; ///< Structure's scope id
std::vector<FieldSpec> m_fields; ///< List of fields of the struct
};
/// The compiler (or runtime) record of a single symbol (identifier) and
/// all relevant information about it.
class Symbol {
public:
Symbol (ustring name, const TypeSpec &datatype, SymType symtype,
ASTNode *declaration_node=NULL)
: m_data(NULL), m_name(name), m_typespec(datatype),
m_size(datatype.is_unsized_array() ? 0 : (int)datatype.simpletype().size()),
m_symtype(symtype),
m_has_derivs(false), m_const_initializer(false),
m_connected_down(false),
m_initialized(false), m_lockgeom(false), m_allowconnect(true),
m_renderer_output(false), m_readonly(false),
m_valuesource(DefaultVal), m_free_data(false),
m_fieldid(-1), m_layer(-1),
m_scope(0), m_dataoffset(-1), m_initializers(0),
m_node(declaration_node), m_alias(NULL),
m_initbegin(0), m_initend(0),
m_firstread(std::numeric_limits<int>::max()), m_lastread(-1),
m_firstwrite(std::numeric_limits<int>::max()), m_lastwrite(-1)
{ }
Symbol () : m_data(NULL), m_free_data(false) { }
~Symbol () {
if (m_free_data)
delete [] (char *)m_data;
}
const Symbol & operator= (const Symbol &a) {
// Make absolutely sure that symbol copying goes blazingly fast,
// since by design we have made this structure hold no unique
// pointers and have no elements that aren't safe to memcpy, even
// though the compiler probably can't figure that out.
// Cast to char* to defeat gcc8 rejecting this.
if (this != &a) memcpy ((char *)this, (const char *)&a, sizeof(Symbol));
return *this;
}
/// The symbol's (unmangled) name, guaranteed unique only within the
/// symbol's declaration scope.
ustring name () const { return m_name; }
/// The symbol's name, mangled to incorporate the scope so it will be
/// a globally unique name.
std::string mangled () const;
/// Data type of this symbol.
///
const TypeSpec &typespec () const { return m_typespec; }
/// Kind of symbol this is (param, local, etc.)
///
SymType symtype () const { return (SymType) m_symtype; }
/// Reset the symbol type. Use with caution!
///
void symtype (SymType newsymtype) { m_symtype = newsymtype; }
/// Numerical ID of the scope in which this symbol was declared.
///
int scope () const { return m_scope; }
/// Set the scope of this symbol to s.
///
void scope (int s) { m_scope = s; }
/// Return teh AST node containing the declaration of this symbol.
/// Use with care!
ASTNode *node () const { return m_node; }
/// Is this symbol a function?
///
bool is_function () const { return m_symtype == SymTypeFunction; }
/// Is this symbol a structure?
///
bool is_structure () const { return m_symtype == SymTypeType; }
/// Return a ptr to the symbol that this really refers to, tracing
/// aliases back all the way until it finds a symbol that isn't an
/// alias for anything else.
Symbol *dealias () const {
Symbol *s = const_cast<Symbol *>(this);
while (s->m_alias)
s = s->m_alias;
return s;
}
/// Establish that this symbol is really an alias for another symbol.
///
void alias (Symbol *other) {
DASSERT (other != this); // circular alias would be bad
m_alias = other;
}
/// Return a string representation ("param", "global", etc.) of the
/// SymType s.
static const char *symtype_shortname (SymType s);
/// Return a string representation ("param", "global", etc.) of this
/// symbol.
const char *symtype_shortname () const {
return symtype_shortname(symtype());
}
/// Return a pointer to the symbol's data.
///
void *data () const { return m_data; }
/// Specify the location of the symbol's data.
///
void data (void *d) { m_data = d; }
void dataoffset (int d) { m_dataoffset = d; }
int dataoffset () const { return m_dataoffset; }
void initializers (int d) { m_initializers = d; }
int initializers () const { return m_initializers; }
bool has_derivs () const { return m_has_derivs; }
void has_derivs (bool new_derivs) {
m_has_derivs = new_derivs;
}
int size () const { return m_size; }
void size (size_t newsize) { m_size = (int)newsize; }
/// Return the size for each point, including derivs.
///
int derivsize () const { return m_has_derivs ? 3*m_size : m_size; }
bool connected () const { return valuesource() == ConnectedVal; }
bool connected_down () const { return m_connected_down; }
void connected_down (bool c) { m_connected_down = c; }
/// Where did the symbol's value come from?
///
enum ValueSource { DefaultVal, InstanceVal, GeomVal, ConnectedVal };
ValueSource valuesource () const { return (ValueSource) m_valuesource; }
void valuesource (ValueSource v) { m_valuesource = v; }
const char *valuesourcename () const;
static const char *valuesourcename (ValueSource v);
int fieldid () const { return m_fieldid; }
void fieldid (int id) { m_fieldid = id; }
int layer () const { return m_layer; }
void layer (int id) { m_layer = id; }
int initbegin () const { return m_initbegin; }
void initbegin (int i) { m_initbegin = i; }
int initend () const { return m_initend; }
void initend (int i) { m_initend = i; }
void set_initrange (int b=0, int e=0) { m_initbegin = b; m_initend = e; }
bool has_init_ops () const { return m_initbegin != m_initend; }
/// Clear read/write usage info.
///
void clear_rw () {
m_firstread = m_firstwrite = std::numeric_limits<int>::max();
m_lastread = m_lastwrite = -1;
}
/// Mark whether the symbol was read and/or written on the given op.
///
void mark_rw (int op, bool read, bool write) {
if (read) {
m_firstread = std::min (m_firstread, op);
m_lastread = std::max (m_lastread, op);
}
if (write) {
m_firstwrite = std::min (m_firstwrite, op);
m_lastwrite = std::max (m_lastwrite, op);
}
}
void union_rw (int fr, int lr, int fw, int lw) {
m_firstread = std::min (m_firstread, fr);
m_lastread = std::max (m_lastread, lr);
m_firstwrite = std::min (m_firstwrite, fw);
m_lastwrite = std::max (m_lastwrite, lw);
}
// Mark the symbol as always being read (and, if write==true, also
// that it's always written). This is for when we don't know when
// it's read or written, but want to be sure it doesn't look unused.
void mark_always_used (bool write=false) {
m_firstread = 0;
m_lastread = std::numeric_limits<int>::max();
if (write) {
m_firstwrite = 0;
m_lastwrite = std::numeric_limits<int>::max();
}
}
int firstread () const { return m_firstread; }
int lastread () const { return m_lastread; }
int firstwrite () const { return m_firstwrite; }
int lastwrite () const { return m_lastwrite; }
int firstuse () const { return std::min (firstread(), firstwrite()); }
int lastuse () const { return std::max (lastread(), lastwrite()); }
bool everread () const { return lastread() >= 0; }
bool everwritten () const { return lastwrite() >= 0; }
bool everused () const { return everread() || everwritten(); }
// everused_in_group is an even more stringent test -- not only must
// the symbol not be used within the shader but it also must not be
// used elsewhere in the group, by being connected to something downstream
// or used as a renderer output.
bool everused_in_group () const {
return everused() || connected_down() || renderer_output();
}
void set_read (int first, int last) {
m_firstread = first; m_lastread = last;
}
void set_write (int first, int last) {
m_firstwrite = first; m_lastwrite = last;
}
bool initialized () const { return m_initialized; }
void initialized (bool init) { m_initialized = init; }
bool lockgeom () const { return m_lockgeom; }
void lockgeom (bool lock) { m_lockgeom = lock; }
bool allowconnect () const { return m_allowconnect; }
void allowconnect (bool val) { m_allowconnect = val; }
int arraylen () const { return m_typespec.arraylength(); }
void arraylen (int len) {
m_typespec.make_array(len);
m_size = m_typespec.simpletype().size();
}
bool renderer_output () const { return m_renderer_output; }
void renderer_output (bool v) { m_renderer_output = v; }
bool readonly () const { return m_readonly; }
void readonly (bool v) { m_readonly = v; }
bool is_constant () const { return symtype() == SymTypeConst; }
bool is_temp () const { return symtype() == SymTypeTemp; }
// Retrieve the const float value (will ASSERT if not a const float!)
float get_float (int index = 0) const {
ASSERT (data() && typespec().is_float_based());
return ((const float *)data())[index];
}
// Retrieve the const int value (will ASSERT if not a const int!)
int get_int (int index = 0) const {
ASSERT (data() && typespec().is_int_based());
return ((const int *)data())[index];
}
// Retrieve the const string value (will ASSERT if not a const string!)
ustring get_string (int index = 0) const {
ASSERT (data() && typespec().is_string());
return ((const ustring *)data())[index];
}
// Stream output. Note that print/print_vals assume that any string
// values are "raw" and they will be converted to C source code "escaped
// string" notation for printing. For example, a newline characer will
// be rendered into the stream as the two character sequence '\n'.
std::ostream& print (std::ostream& out, int maxvals=100000000) const;
std::ostream& print_vals (std::ostream& out, int maxvals=100000000) const;
protected:
void *m_data; ///< Pointer to the data
ustring m_name; ///< Symbol name (unmangled)
TypeSpec m_typespec; ///< Data type of the symbol
int m_size; ///< Size of data (in bytes)
char m_symtype; ///< Kind of symbol (param, local, etc.)
unsigned m_has_derivs:1; ///< Step to derivs (0 == has no derivs)
unsigned m_const_initializer:1; ///< initializer is a constant expression
unsigned m_connected_down:1;///< Connected to a later/downtream layer
unsigned m_initialized:1; ///< If a param, has it been initialized?
unsigned m_lockgeom:1; ///< Is the param not overridden by geom?
unsigned m_allowconnect:1; ///< Is the param not overridden by geom?
unsigned m_renderer_output:1; ///< Is this sym a renderer output?
unsigned m_readonly:1; ///< read-only symbol
char m_valuesource; ///< Where did the value come from?
bool m_free_data; ///< Free m_data upon destruction?
short m_fieldid; ///< Struct field of this var (or -1)
short m_layer; ///< Layer (within the group) this belongs to
int m_scope; ///< Scope where this symbol was declared
int m_dataoffset; ///< Offset of the data (-1 for unknown)
int m_initializers; ///< Number of default initializers
ASTNode *m_node; ///< Ptr to the declaration of this symbol
Symbol *m_alias; ///< Another symbol that this is an alias for
int m_initbegin, m_initend; ///< Range of init ops (for params)
int m_firstread, m_lastread;///< First and last op the sym is read
int m_firstwrite, m_lastwrite;///< First and last op the sym is written
};
typedef std::vector<Symbol> SymbolVec;
typedef Symbol * SymbolPtr;
typedef std::vector<Symbol *> SymbolPtrVec;
/// Intermediate Represenatation opcode
///
class Opcode {
public:
Opcode (ustring op, ustring method, size_t firstarg=0, size_t nargs=0)
: m_firstarg((int)firstarg), m_method(method), m_sourceline(0)
{
reset (op, nargs); // does most of the heavy lifting
}
void reset (ustring opname, size_t nargs) {
m_op = opname;
m_nargs = (int) nargs;
set_jump ();
m_argread = ~1; // Default - all args are read except the first
m_argwrite = 1; // Default - first arg only is written by the op
m_argtakesderivs = 0; // Default - doesn't take derivs
}
ustring opname () const { return m_op; }
int firstarg () const { return m_firstarg; }
int nargs () const { return m_nargs; }
ustring method () const { return m_method; }
void method (ustring method) { m_method = method; }
void source (ustring sourcefile, int sourceline) {
m_sourcefile = sourcefile;
m_sourceline = sourceline;
}
ustring sourcefile () const { return m_sourcefile; }
int sourceline () const { return m_sourceline; }
void set_args (size_t firstarg, size_t nargs) {
m_firstarg = (int) firstarg;
m_nargs = (int) nargs;
}
/// Set the jump addresses (-1 means no jump)
///
void set_jump (int jump0=-1, int jump1=-1, int jump2=-1, int jump3=-1) {
m_jump[0] = jump0;
m_jump[1] = jump1;
m_jump[2] = jump2;
m_jump[3] = jump3;
}
void add_jump (int target) {
for (int& j : m_jump)
if (j < 0) {
j = target;
return;
}
}
/// Return the i'th jump target address (-1 for none).
///
int jump (int i) const { return m_jump[i]; }
int &jump (int i) { return m_jump[i]; }
/// Maximum jump targets an op can have.
///
static const unsigned int max_jumps = 4;
/// What's the farthest address that we jump to?
///
int farthest_jump () const {
int f = jump(0);
for (unsigned int i = 1; i < max_jumps; ++i)
f = std::max (f, jump(i));
return f;
}
/// Is the argument number 'arg' read by the op?
///
bool argread (int arg) const {
return (arg < 32) ? (m_argread & (1 << arg)) : true;
}
/// Is the argument number 'arg' written by the op?
///
bool argwrite (int arg) const {
return (arg < 32) ? (m_argwrite & (1 << arg)) : false;
}
/// Declare that argument number 'arg' is read by this op.
///
void argread (int arg, bool val) {
if (arg < 32) {
if (val)
m_argread |= (1 << arg);
else
m_argread &= ~(1 << arg);
}
}
/// Declare that argument number 'arg' is written by this op.
///
void argwrite (int arg, bool val) {
if (arg < 32) {
if (val)
m_argwrite |= (1 << arg);
else
m_argwrite &= ~(1 << arg);
}
}
/// Declare that argument number 'arg' is only written (not read!) by
/// this op.
void argwriteonly (int arg) {
argread (arg, false);
argwrite (arg, true);
}
/// Declare that argument number 'arg' is only read (not written!) by
/// this op.
void argreadonly (int arg) {
argread (arg, true);
argwrite (arg, false);
}
/// Does the argument number 'arg' take derivatives?
///
bool argtakesderivs (int arg) const {
return (arg < 32) ? (m_argtakesderivs & (1 << arg)) : false;
}
/// Declare that argument number 'arg' takes derivatives.
///
void argtakesderivs (int arg, bool val) {
if (arg < 32) {
if (val)
m_argtakesderivs |= (1 << arg);
else
m_argtakesderivs &= ~(1 << arg);
}
}
/// Set the read, write, and takesderivs bit fields all at once.
///
void set_argbits (unsigned int read, unsigned int wr, unsigned int deriv) {
m_argread = read;
m_argwrite = wr;
m_argtakesderivs = deriv;
}
unsigned int argread_bits () const { return m_argread; }
unsigned int argwrite_bits () const { return m_argwrite; }
/// Return the entire argtakesderivs at once with a full bitfield.
///
unsigned int argtakesderivs_all () const { return m_argtakesderivs; }
/// Replace the m_argtakesderivs entirely. Use with caution!
void argtakesderivs_all (unsigned int newval) { m_argtakesderivs = newval; }
/// Are two opcodes identical enough to merge their instances? Note
/// that this isn't a true 'equal', we don't compare fields that
/// won't matter for that purpose.
friend bool equivalent (const Opcode &a, const Opcode &b) {
return a.m_op == b.m_op &&
a.m_firstarg == b.m_firstarg && a.m_nargs == b.m_nargs &&
std::equal(&a.m_jump[0], &a.m_jump[max_jumps], &b.m_jump[0]);
}
private:
ustring m_op; ///< Name of opcode
int m_firstarg; ///< Index of first argument
int m_nargs; ///< Total number of arguments
ustring m_method; ///< Which param or method this code is for
int m_jump[max_jumps]; ///< Jump addresses (-1 means none)
ustring m_sourcefile; ///< Source filename for this op
int m_sourceline; ///< Line of source code for this op
unsigned int m_argread; ///< Bit field - which args are read
unsigned int m_argwrite; ///< Bit field - which args are written
unsigned int m_argtakesderivs; ///< Bit field - which args take derivs
// N.B. We only have 32 bits for m_argread and m_argwrite. We live
// with this, and it's ok because there are very few ops that allow
// more than 32 args, and those that do are read-only that far out.
// Seems silly to add complexity here to deal with arbitrary param
// counts and read/write-ability for cases that never come up.
};
typedef std::vector<Opcode> OpcodeVec;
}; // namespace OSL::pvt
OSL_NAMESPACE_EXIT