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A comprehensive showcase of dynamic inventory systems seamlessly integrated with Unreal Engine's Gameplay Ability System. Dive into this project to discover practical implementations, best practices, and interactive examples that demonstrate the full potential of the Gameplay Containers Plugin.

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Gameplay Containers Demo Project

Explore the capabilities of the Gameplay Containers Plugin with our Demo Project, a comprehensive showcase of dynamic inventory systems seamlessly integrated with Unreal Engine's Gameplay Ability System. Dive into this project to discover practical implementations, best practices, and interactive examples that demonstrate the full potential of the Gameplay Containers Plugin.

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Preview

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Features

  • Interactive Gameplay: Engage with dynamic inventories, showcasing the seamless integration of the Gameplay Containers Plugin with the Gameplay Ability System.
  • Multiplayer Interactions: Experience how the plugin supports network replication, providing a glimpse into its suitability for both single-player and multiplayer game implementations.
  • Customization Examples: Delve into practical examples of customizing and extending the plugin's functionality to suit your game's unique requirements.
  • Blueprint and C++ Demonstrations: Gain insights into both visual scripting and coding approaches with comprehensive examples in both Blueprints and C++.

Getting Started

  1. Clone or download the Gameplay Containers Demo Project repository.
  2. Ensure the Gameplay Containers Plugin is correctly installed in your Unreal Engine project.
  3. Open the project in Unreal Engine.
  4. Explore scenes, blueprints, and examples to understand how to implement dynamic inventory systems effectively.

Features Demonstrated

  • Container Setups: View various container setups, including inventory and equipment systems.
  • Interactive Demos: Try out interactive demos showcasing item pickups, inventory management, and equipment changes.
  • Notification System: Experience real-time notifications for changes in gameplay containers.
  • Input Handling: See how user-friendly input actions are integrated for common container operations.
  • Single-Player Showcase: Witness the capabilities of the Gameplay Containers Plugin in a single-player environment, showcasing inventory interactions and dynamic changes during gameplay.
  • Multiplayer Showcase: Experience how the plugin seamlessly extends its functionality to support network replication, providing a foundation for multiplayer game interactions.

Supported Engine Versions

5.1 or higher

Network Replication Support

Fully Supported

Supported Platforms

  • Windows
  • Linux
  • Mac

Contributions

Contributions and feedback are highly valued. If you encounter issues or have suggestions, please submit them through GitHub issues.

License

This demo project is released under the MIT License.

Author

Nazake

Version

1.2

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A comprehensive showcase of dynamic inventory systems seamlessly integrated with Unreal Engine's Gameplay Ability System. Dive into this project to discover practical implementations, best practices, and interactive examples that demonstrate the full potential of the Gameplay Containers Plugin.

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