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Previous/Next texture array layer? #19
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Thank you for reporting. That feature is possible. I am guessing your source is a dds files and it contains an array of 2D textures (or an array of cubemaps). Is that correct? |
KTX files actually, but same general idea :) |
Would it be possible for you to provide a one or two of those texture files with a texture or cubemap array in them? That would be helpful as a user test case. Thanks |
Here's a DDS file in BC1 format with 32 array slices. Still working on a cubemap array; I may have to generate one synthetically at this point :) |
Thank you for providing the file. I am looking into it. |
Could we get a way to navigate between array layers (including cubemap arrays)? That seems to be the only axis that's missing -- mips, cube faces, and volume slices are already supported. Thanks!
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