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Configurable FOV max and min #1427
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To made it work I commented some code, something like this: pablospe@206f926 Recompile Open3D (and if you want the python wrapper):
For headless rendering you need to activate on cmake this option: |
…meters" Check: isl-org#1427 The reason why I don't use the mentioned branch it is beacuse it didn't work (with error, too many files open).
I am afraid this just ignores the assert function, and the parameters are not really taken into account! |
@pablospe this is solved in the new version rendering API. |
From what I see there is not a way to render to an image or depthmap with the current API (the equivalent to Based on this replies: Do you have more information about it? Also I recently pushed a PR #2564, which allows this with the old viewer. |
In file ViewControl.cpp#L36:
I was wondering why there is a strict max for the FOV.
As example, one could need to render a depth map from a mesh using the headless rendering example, but such strict limit would restrict the possible camera parameters that can be rendered. More precisely, I am using ConvertFromPinholeCameraParameters and this limitation happens in ViewControl.cpp#L36
Same for the zoom control, but there is already one issue for this purpose: issue #497
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