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State of chromium integration #50
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Bunch of answers:
Roadmap is fuzzy some since 1.0 was the main target. However, there are some features and bits I'd like to do:
And the biggest item: implement a SKIA backend mapping to FastUIDraw which means filling in gaps in features and interfaces that such work would expose. |
Thanks for the Update! For providing support for Apple, would moltenVK be a valid option? It is now under the Khronos umbrella after all. If it is, investing in a Vulkan backend with moltenVK on top for Apple might make more sense to spend ressources on than on a solely Apple-focused API implementation. |
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Hi! This project is fascinating.
I was wondering when will we be able to test it on chromium?
I've seen no update from this https://groups.google.com/a/chromium.org/forum/m/#!topic/graphics-dev/h6BZF5nPdQw
Additional questions:
Is the chromium integration made with or without skia?
Are there new benchmarck since the recent 1.0 release?
How much does this compare to blend2d, skia, NV path, direct2d, and webrender performance wise?
Are there benchmarcks on power consumption too?
How much is fastuidraw feature complete?
Can it fully implement canvas? SVG? Text ?
CSS ?
Also what is the roadmap?
New performance ideas? (Vulkan, AVX 512, OpenMP 5 / openacc?)
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