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I have a question related to Ray Casting. I am interested in the functionality of this class after reading the documentation here. I am on a Windows 10 system and have created a virtual environment (Python 3.8.11) and installed the latest version of Open3D (0.13.0). However, it appears that Ray Casting isn't available in this version of Open3D? Is there a recommended way to install the latest version of Open3D with Ray Casting, like in the example linked above? Thank you! |
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After a bit more looking around, I found the answer to my own question. I followed the guidance in the "Development version (pip)" section of this documentation page. I downloaded the appropriate Python wheel, and now I have the Open3D development version working just fine! |
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After a bit more looking around, I found the answer to my own question. I followed the guidance in the "Development version (pip)" section of this documentation page. I downloaded the appropriate Python wheel, and now I have the Open3D development version working just fine!