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When spawning a vehicle at speed, the vehicles velocity is maintained, but speed is not, and thus the vehicle slows down before users are able to accelerate again
The text was updated successfully, but these errors were encountered:
Yeah, from what I understand there is a specific property called vehicle
speed, that accounts for gearing, wheel speed and some other things; if
entity velocity doesn't match then the game does what we currently
experience. Some investigation required on a new branch.
When spawning a vehicle at speed, the vehicles velocity is maintained, but speed is not, and thus the vehicle slows down before users are able to accelerate again
The text was updated successfully, but these errors were encountered: