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Correct brightness on non-raw textures #7

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JaCzekanski opened this issue Sep 5, 2017 · 1 comment
Closed

Correct brightness on non-raw textures #7

JaCzekanski opened this issue Sep 5, 2017 · 1 comment

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@JaCzekanski
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On Tony Hawk's Pro Skater 2 character selection - model is too bright.
Some games are drawing shadows using this method - main character shadow in Herkules is not black.

zrzut ekranu 2017-09-04 21 34 44

@JaCzekanski
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  • Text clipping issue
  • Color dots are not darkened

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