Simple game engine writen in Java using OpenGL, LWJGL, Slick2D.
For running an example you need to set path to native libraries to VM Arguments. (In eclipse you can set it Project > Propertities > Run/Debug Settings > Create or edit launch configuration)
- On Linux: -Djava.library.path=lib/native/linux
- On Mac: -Djava.library.path=lib/native/macosx
- On Windows: -Djava.library.path=lib/native/windows
Engine was originaly created for project sheep_heap.
- Engine Static class used to initialize OpenGL and Display (Window of aplication). Also contains gameLoop which is doing these steps:
- Get user input
- Upadte the game
- Render game