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Broken animation export for Pokken Tournament #365

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wood5578 opened this issue Apr 10, 2020 · 4 comments
Closed

Broken animation export for Pokken Tournament #365

wood5578 opened this issue Apr 10, 2020 · 4 comments

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@wood5578
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I loaded up some animation from Pokken Torunament and it plays fine in Smash Forge but when I tried to exporting it into Maya .anim the animations were broken with only a few bones working.

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Models and Animation
GIFs showing the animation in Smash Forge and Maya

@KnowdiceWasTaken
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I have this exact same problem. please fix animation exports!

@MDTravisYT
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On my end, I'm exporting these animations as a SMD. Looking into the data, in my case, it is only exporting one bone.
Additionally, the exported DAE model, while having armature, is not linked up to the actual model.

I'm aware this tool has not been updated in some time, so I hope to find some sort of alternative to export these formats.

image

blender_7ZBODm1eI8.mp4

@Dr-HyperCake
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I believe this problem should be fixed as of #379. Until that gets merged, you can instead simply update your hashTable.csv file with the one from my fork.

@ScanMountGoat
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This appears to be fixed by #379

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5 participants