Working as a SE at Microsoft.
Currently spending time learning Rust.
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Microsoft
- USA
- www.drafly.net
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bevyengine/bevy
bevyengine/bevy PublicA refreshingly simple data-driven game engine built in Rust
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bevy_vector_shapes
bevy_vector_shapes PublicA library for rendering vector shapes using the Bevy game engine
98 contributions in the last year
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Contribution activity
December 2023
Created 1 repository
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james-j-obrien/quill
Rust
This contribution was made on Dec 3
Created a pull request in bevyengine/bevy that received 3 comments
Generalised ECS reactivity with Observers
Objective Provide an expressive way to register dynamic behavior in response to ECS changes that is consistent with existing bevy types and traits…
+2,586
−446
lines changed
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3
comments
Opened 1 other pull request in 1 repository
viridia/quill
1
open
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Proof of Concept: Dependency Injection
This contribution was made on Dec 3
Reviewed 1 pull request in 1 repository
bevyengine/bevy
1 pull request
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Component Lifecycle Hooks and a Deferred World
This contribution was made on Dec 6