Fractured Knight is a medieval-space themed adventure game that incorporates text-based interaction and has a combat system that takes heavy influence from Pokémon!
- Text-Based Dialogue System
- Text-Based Combat System
Our technology stack can be separated into two divisions: technologies which are utilised to develop the game itself and those that are used to produce our Development Blog.
Godot - Godot is an open source game engine written in C++ with an engine defined language known as GDScript (Python)
Gut - Godot extension that exposes Unit Testing features in GDScript
NodeJS - Server side scripting language that will handle connections to our website and serve dynamic content
Express - Lightweight framework for producing dynamic web pages on the server side using NodeJS
MongoDB - Database Management System that stores and serves all data as JSON objects
Khanh Duong (@Jastolfo)
Mohammed Hussain (@hussam47)
Vikram Kainth (@vsskkv)
Nathan Lewis (@NathanALewis)
Rajan Malhi (@malhir2)
Jamie Massey (@jamiealanmassey)
Karandeep Saini (@karansaini302)