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NOTE: UNUSABLE WORK IN PROGRESS! Just the bare beginnings of an idea: generating relatively efficient (but still pure Perl 6) code for a 3D math library, useful for anything from building a ray tracer to writing a twitch game to simulating simple physics. Right now this is *NOT* in a useful state -- it is being posted to share the hacking, not because it's ready. Did I mention it's not ready? Oh good.
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A simple 3D library for Perl 6
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