Thirteen Letters is a simple and unoriginal word game, written in Common Lisp for Spring Lisp Game Jam (2023).
Note: The multiplayer server has been taken offline.
Version 2 of this game is a real-time, competitive browser-based game. Each round lasts 60 seconds and players attempt to find the longest word possible using the letters provided.
Note that the game is 100% Common Lisp. The front end uses Parenscript, Spinneret, and cl-css to translate CL and s-expressions to JavaScript, HTML, and CSS. The back end is built using Hunchentoot/Hunchensocket, running on SBCL.
The multiplayer server has been taken offline.
Version 1 of this game was minimal (to ensure I could actually finish something): single-player, played in the terminal.
The goal of the game is to unscramble a thirteen-letter long word in as few tries as possible. After each guess, one letter will be unscrambled.
There are 10 difficulty levels.
Version 1 is provided in source form only, so you'll need a Common Lisp environment (e.g. SBCL or ECL).
Just clone this repository and then load "main.lisp", for example:
sbcl --load main.lisp
Follow the on-screen prompts to play.