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  1. ue4-replication-map-bug ue4-replication-map-bug Public

    Demonstrates a UE4 bug where each activation of a bSimulatedTask creates a new FObjectReplicator in the ReplicationMap of non locally controlled characters which never get reused or removed, thus c…

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    Flexible, extensible, and scalable video game matchmaking.

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    Gamelift Client SDK for Unreal Engine 4.

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