Skip to content

2D particle simulation implemented in C using GLFW and the OpenGL graphics API.

License

Notifications You must be signed in to change notification settings

jarvarvarvis/particle-simulation

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

56 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

particle-simulation

2D particle simulation implemented in C using GLFW and the OpenGL graphics API.

This simulation uses Verlet Integration to compute particle movement. Collision detection is currently accelerated using a 2D grid structure.

In the future, I might implement a quadtree, but this is currently not planned.

TODOs

  • Use multithreading to speed up collision computations

About

2D particle simulation implemented in C using GLFW and the OpenGL graphics API.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages