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Invalid framebuffer object. Code 36061(GL_FRAMEBUFFER_UNSUPPORTED) #5
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Hi @kongcheng08, do you use an Intel GPU for computing/visualizing? It could be that Intel (and AMD?) are more pedantic in implementing the core profile. It might be that the format RGB_FLOAT of the framebuffer is not supported by your graphics card. Therefore, I have to change something at the code to make it possible to run it on non-NVIDIA GPUs. |
@jbehley, same problem here with intel UHD 620 :( |
same problem. waiting for fix |
@pangfumin, @ClaudioCimarelli and @kongcheng08, Sorry that you had to wait, but there were always some more pressing issues. I just commited a fix that hopefully fixes your issues, but I cannot test it here, since I have a NVIDIA GPU, which supports all Framebuffer types (even though it is not required by the core profiles specification) Intel seems to be more strict with the core profile specification. Let me know if this solves the issue. (And hopefully it did not break something else. ;P) |
@jbehley Thank you for your support. This commit fixs the GL_FRAMEBUFFER_UNSUPPORTED error on my Intel graphic card. Great Work! |
Thanks for the info! Then I consider this issue solved and close it. :) |
Hello, I run kiitti dataset and suffer from this problem when play second scan:
reason
Invalid framebuffer object. Code 36061(GL_FRAMEBUFFER_UNSUPPORTED)
terminate called after throwing an instance of 'glow::GlFramebufferError'
what(): Invalid framebuffer object. Code 36061(GL_FRAMEBUFFER_UNSUPPORTED)
and gdb show:
error occur in core/Frame2Model.cpp fbo_blend_.bind();
before
fbo_blend_.bind()
fbo_blend_.attach(FramebufferAttachment::COLOR0, JtJJtf_blend_);
return fbo_blend_.valid()
is falseand
fbo_blend_.attach(FramebufferAttachment::DEPTH_STENCIL, rbo2);
return fbo_blend_.valid()
is also falseand how can solve
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