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Enable collision events for kinematic bodies #140

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jcornaz opened this issue Aug 20, 2021 Discussed in #137 · 0 comments · Fixed by #142
Closed

Enable collision events for kinematic bodies #140

jcornaz opened this issue Aug 20, 2021 Discussed in #137 · 0 comments · Fixed by #142
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enhancement New feature or improvement up-for-grabs Good for newcomers

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@jcornaz
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jcornaz commented Aug 20, 2021

Discussed in #137

rapier disable collision events for kinematic bodies by default (see: https://rapier.rs/docs/user_guides/bevy_plugin/colliders/#active-collision-types).

This makes sense for rapier, but as heron aims to proveide a simpler user-experience, it should override that default and enable the collision events for all type of bodies.

@jcornaz jcornaz added enhancement New feature or improvement up-for-grabs Good for newcomers labels Aug 20, 2021
This was referenced Aug 21, 2021
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