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As the title suggests, I have changed the order of the buttons on the left side of the GUI.
At the top are now the buttons to open a new standard puzzle and to load your own puzzle. Below that are all the other buttons. As long as you are in the enter mode the upper buttons are activated and the lower ones deactivated. As soon as you enter the solve mode, the upper two buttons are deactivated and the lower buttons are activated.
I made that change for the normal, killer and 16 * 16 sudokus.
During this step, I separated the code for the different sudokus into own classes. I noticed several new mistakes. For example 16 * 16 Sudokus will not fill all fields with suggestions.
Old button order:
New button order: