- Page Link: https://jcw780.github.io/wows_ballistics/
- CSS, JavaScript, (React) TypeScript
- Wasm backend: jcw780/wows_shell
- Shell Data: jcw780/LiveGameData2
- Will be willing to accept pull requests ranging from bug fixes to new features.
- All copyrighted material provided by Wargaming.net are owned by Wargaming.net.
- All other material is available under the MIT License.
- Belt/Deck Penetration
- Belt/Deck Impact Angle
- Impact Velocity
- Flight Time
- Includes all shell types (AP, HE, SAP)
- Maximum Angle for Penetration
- Minimum Angle for Fusing
- Lateral Ricochet Angles
- Shell detonation distance after penetration
- Checking whether the armor is thick enough to arm the shell
- Predict maximum, standard deviation and 50% impact zone of horizontal dispersion
- Predict maximum, standard deviation and 50% impact zone of vertical dispersion
- Predict maximum, standard deviation and 50% impact zone of dispersion area
- Issues
- Feel free to open an issue for questions, bugs, feature requests etc.
- If there are formatting oddities try force refreshing the page using Ctrl+Shift+R
- Calculations may be refined if contradicting data is provided
- Multiple Targets