#About#
This is a school project that implements a fluid particle system in OpenCL and visulizes it using modern OpenGL 3.
#Compilation#
- in build folder is a project file for visual studio 2012
- you will also need to set environment variable
MY_LIB_PATH
to point to folder with all necessary libraries
#Used libraries and frameworks#
- SDL 2.0.1
- SDL2_image 2.0.0
- SDL2_ttf 2.012
- OpenGL
- glew 1.9.0
- glm
- OpenCL (AMD APP SDK)