Haxe externs for phantomjs
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phantomjs-hx is a haxe extern for phantomjs.

It contains typedefs and externs for all of the common modules and entities. It also contains the PhantomTools class, which enable some Haxe-specific functionality.

For now, PhantomTools includes some utilities that let you more easily work with Haxe code in Webpage.evaluate. See more information on the phantomjs api.

Webpage.evaluate() accepts a callback that executes locally in a new virtual browser instance. This page instance is separate from the phantomjs instance, so none of the scoped variables are avaialble. Naturally, this virtual instance will not have the Haxe standard lib by default, such as trace, Hash, etc. The current method of dealing with this is to include a small js file in the evaluated page containing the compiled haxe libs.


PhantomTools provides "injectThis" which will inject the current script into the page. This will provide all of the methods from your phantomjs script in the page you are evaluating.

var page = WebPage.create();
    var h = new Hash<Int>(); // haxe specific methods here.

This is extremely useful, but still has some significant issues and some potential for problems.


page.evaluate is executed within the constructed page The evaluate callback is not a closure, and should be treated as a completely separate method that (thanks to injectThis) happens to have access to all of the same library methods. You can pass simple objects to the evaluated method; Anything that can be serialized via JSON will work.

var page = WebPage.create();
var k = 'a variable in the phantom scope';
    trace(k); // k is undefined: this function is in a separate page scope.

Preventing Static Main

Under normal circumstances, injectThis() will insert itself into the page, and try to execute its static main. To prevent this from happening, you can check the result from PhantomTools.noPhantom() to avoid running main() in an evaluated page:

static function main(){
  if (PhantomTools.noPhantom()) return; // evaluated in a page, exit immediately.


Keep in mind that PhantomTools.injectThis() loads phantomjs application code into a sandboxed page instance, which may be running a page with unknown third party code. Be cautious when using it, since it could potentially leak passwords, credentials, etc. that are contained in the phantomjs script source.

Unhandling errors

Haxe's default js.Lib will automatically set a window.onerror handler that catches all page errors. This can block error messages from reaching Phantom's error handlers. One way of preventing this from happening is to use js.Lib.setErrorHandler(f); where "f" will always return true. The other way is to use PhantomTools.exposeWindowErrors(page) on the relevant Phantom WebPage "page". The exposeWindowErrors() method will work whether or not you have used injectThis().

For instance, here's an example class that shows a typical workflow.

// PhantomTest.hx
import js.Lib;
import js.phantomjs.WebPage;
import js.phantomjs.PhantomTools;

class PhantomTest{
    static function main(){
        if (PhantomTools.noPhantom()) return; // exit if not in phantom scope

        var page = WebPage.create();
        page.open("some_arbitrary_webpage.html", function(status){
                PhantomTools.injectThis(page); // include this script in the opened page
                PhantomTools.exposeWindowErrors(page); // "unhandle" the default window errors for the page.
                page.onError = function(x,i) trace("page error: " + x); // phantom handles errors on this page
                var argument = 'blah blah blah'; // set some text to send to the page
                var result = page.evaluate(function(argument){
                    var h = new Hash<String>(); // use any Haxe library method, courtesy of injectThis.
                    Lib.document.innerHTML = argument; // set the document content with the argument
                    untyped h.invalid_method(); // trigger an error, for illustration purposes
                    }, argument); // pass the text to the page
                page.render("output.png"); // render the page.
                Phantom.exit(); // exit phantomjs
# build.hxml
-lib phantomjs
-main PhantomTest
-js test.js
-cmd phantomjs test.js

With this code, you can use any of the phantomjs haxe methods inside your page, and also ensure that js.Lib is not preventing errors from reaching your page error handlers.


The require("webpage").create() syntax is not used to create phantomjs objects (e.g. WebPages). Instead, you can simply use the "create" method for the class. (e.g. WebPage.create()), which conforms to Haxe syntax, and aliases the correct js code.