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Releases: jeff-pow/Titan

Version 1.1

09 Jun 06:30
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This release includes fixes to a few very crucial bugs

  • No longer crashes if given negative time as part of a UCI command (other UCI values will likely still crash, but they shouldn't ever occur like time can). Thanks to Cosmo for bringing this to my attention
  • ucinewgame no longer resets the thread UCI option
  • SMP actually works now

Version 1.0

07 May 03:20
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I've made somewhat sporadic and inconsistent progress on this project over the past year or so, and while it doesn't implement anything terribly original, (what it did was superseded -- RIP screlu181), I've learned a lot. It likely has quite a few bugs, and there's several areas of entirely illogical behavior that I know of, though others almost certainly exist. I lack the time and hardware to want to continue developing at the moment.

Titan has a fairly average set of features for the modern era of chess engines. It uses a single-layer, king bucketed, horizontally mirrored NNUE trained on Leela data for evaluation.

I would conservatively estimate Titan's strength to be around 3450 Elo on a single core, but as mentioned before, I don't currently have the time or hardware to test that with any level of statistical certainty.

Credit to JA for the windows compile.