Releases: jeff-pow/Titan
Version 1.1
This release includes fixes to a few very crucial bugs
- No longer crashes if given negative time as part of a UCI command (other UCI values will likely still crash, but they shouldn't ever occur like time can). Thanks to Cosmo for bringing this to my attention
- ucinewgame no longer resets the thread UCI option
- SMP actually works now
Version 1.0
I've made somewhat sporadic and inconsistent progress on this project over the past year or so, and while it doesn't implement anything terribly original, (what it did was superseded -- RIP screlu181), I've learned a lot. It likely has quite a few bugs, and there's several areas of entirely illogical behavior that I know of, though others almost certainly exist. I lack the time and hardware to want to continue developing at the moment.
Titan has a fairly average set of features for the modern era of chess engines. It uses a single-layer, king bucketed, horizontally mirrored NNUE trained on Leela data for evaluation.
I would conservatively estimate Titan's strength to be around 3450 Elo on a single core, but as mentioned before, I don't currently have the time or hardware to test that with any level of statistical certainty.
Credit to JA for the windows compile.