Gears for Android is a heavily modified port of the famous "gears" demo to Android.
The Gears demo is an open source project intended to help developers learn how to create OpenGL ES programs on Android. The Gears demo was originally written by Brian Paul as part of the Mesa3D project. My implementation includes variations for Java/OpenGL ES 1.x, Java/C/OpenGL ES 1.x and Java/C/OpenGL ES 2.0. I have also added several features not found in the original implementation including touch screen support, VBOs and an on-screen FPS counter.
The FPS (frames-per-second) counter is often used as a benchmark metric for graphics programs. On Android the frame rate is limited by v-sync (typically 60 FPS) which is the fastest rate that a display can refresh the screen. Since Gears is capable of rendering much faster than v-sync on most devices it provides limited benchmarking value.
Send questions or comments to Jeff Boody at jeffboody@gmail.com
The master branch contains upgraded source code for Android Studio, Gradle and CMake. This code base was derived from the legacy branch but tweaked to fit the new directory structure and build requirements. The legacy branch contains older source code for Ant and ndk build. For the legacy branch you may have the best luck with the last official commit.
a750aa2 update version for 20150227
Copyright (c) 2009-2011 Jeff Boody
Gears for Android is a heavily modified port of the famous "gears" demo.
As such, it is a derived work subject to the license requirements (below)
of the original work.
Copyright (c) 1999-2001 Brian Paul All Rights Reserved.
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