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  1. Unity-Voronoi Unity-Voronoi Public archive

    Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.

    C# 68 21

  2. Turbulence-Library Turbulence-Library Public archive

    Procedural noise on the GPU for Unity.

    C# 61 9

  3. open-battlecry open-battlecry Public

    C 2

  4. SPIRV-Reflect SPIRV-Reflect Public

    Forked from KhronosGroup/SPIRV-Reflect

    SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

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  5. DagorEngine DagorEngine Public

    Forked from GaijinEntertainment/DagorEngine

    Dagor Engine and Tools source code from Gaijin Games KFT

    C++