Realtime Audio Performance Software
Ipsum Sola is an experimental performance platform being developed to address specific issues in electronic music performativity. Specifically, it looks to enhance the performers ability to manipulate audio streams in a sonically interesting and dynamic way.
In order to do this, Ipsum Sola uses the power of parallel processing to render incoming audio, live samples, or pre-set samples through various effect processes. On board there are a total of 8 parallel lines: Glitch Delay, BitCrusher, Ring Modulator, Glitch Factory 1, Glitch Factory 2, Morphology (Granularization), and Dry Out.
A detailed list of the effect region are as follows:
Glitch Delay Create extreme, sharp, long, short, or moving delays that can be pushed to extreme levels. This predictably unpredictable delay line can easily make massively moving sonic gestures
BitCrusher Create static and noise by tearing the audio apart sample by sample. Paired with its own distortion, it can create interesting dynamic textures.
Ring Modulator A ring modulator with a difference. Manipulate various incoming audio paths by multiplying their waveforms with other audio streams, it’s not just a single sine tone.
Glitch Factory 1 & 2 Both of these processors slice up local or live sampled tracks to create interesting beat sequences. Controlling the playback slice speed will generate different and interesting textures.
Morphology Unlock the hidden secrets or your sample by infinitely slowing the sample down to extract its pure sonic essences.
Note: The user manual will reveal more in-depth details and controllability.
Midi and OSC Virtually all controls in Ipsum Sola can be paired and used with either a MIDI controller or OSC interface.