A wrapper around iPhoneSimulatorRemoteClient, to install and run apps in the iOS simulator.
Compiling and installing uses the xcodebuild
command. By default it installs the app in /usr/local/bin
.
xcodebuild install
To customize the installation location use the DSTROOT
and INSTALL_PATH
build variables. For example, to compile into a local bin
directory:
xcodebuild install DSTROOT=. INSTALL_PATH=/bin
waxsim "/path/to/MyApp.app"
If you want to define which family of iOS device to use:
waxsim -f "ipad" "/path/to/MyApp.app"
To see all usage options, type waxsim
with no arguments:
usage: waxsim [options] app-path
example: waxsim -s 2.2 /path/to/app.app
Available options are:
-s sdkVersion number of sdk to use (-s 3.1)
-f familyDevice to use (-f ipad)
-e VAR=valueEnvironment variable to set (-e CFFIXED_HOME=/tmp/iphonehome)
-a DependenciesAvailable SDKs
-v pathOutput video recording at path
-h DependenciesPrints out this wonderful documentation!
You need to be runnin Mac OS X running a recent version of Xcode. Testing with Xcode 4.5.