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added a Phaser.js compatible JSON output format #197

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DocLabyrinth
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This commit adds a JSON format which allows the resulting sprite to be loaded into Phaser using the game.load.atlasJSONHash function. The format is loosely based on the one created by Texture Packer but slimmed down - the Texture Packer format includes loads of flags in the JSON even if they're false and therefore redundant.

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Coverage Status

Coverage decreased (-0.13%) to 92.37% when pulling 557e6dd on DocLabyrinth:master into 5c9cf65 on jorgebastida:master.

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@coveralls
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Coverage Status

Coverage decreased (-0.13%) to 92.37% when pulling 557e6dd on DocLabyrinth:master into 5c9cf65 on jorgebastida:master.

@coveralls
Copy link

Coverage Status

Coverage decreased (-0.13%) to 92.37% when pulling 5102b1b on DocLabyrinth:master into 5c9cf65 on jorgebastida:master.

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