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An OpenGL application written in C that demonstrates stenciled shadow volumes.
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This is an OpenGL demo featuring stenciled shadow volumes, created for an article at http://www.3ddrome.com/ It's been developed and tested on Slackware Linux. To build it, just run 'make' (you may have to edit the Makefile). This will create an executable called 'main' that you can then run - press the space bar to toggle lighting in the demo. The code is distributed under a BSD-style license. Josh Beam http://joshbeam.com/