Demo iOS app with React Native using Bazel as build system.
I was working in an ios app facing a lot of issues related to the native build system, it was hard to add new modules and the build time was terrible. Then I realized that exists other build system options that could help me to solve these issues.
I did start with Buck but after setup all the project using it, at that time I was not able to compile React Native dependencies. It happens because using a new build system implies that you have to create build rules for all your dependencies. It is really hard to compile react-native dependencies one by one since these dependencies are not just Swift or Obj-C frameworks/libraries.
Finally the Buck docs and community are not so large then I ended up having to try a different option.
After Buck attempt I found Bazel. Some important things like community support, docs and a lot of extensions made me give it a chance. But setting up all my project again I had the same issue using Buck, build all React Native dependencies.
Thinking how can I overcome this problem without having to maintain build rules to all React Native dependencies, I ended up using pre-compiled static libraries built with Xcode.
Here is the demo app I built using pre-compiled React Native libraries linked to a Swift based app using Bazel build system.
bazel build //app:BazelAppSwift
bazel run //app:BazelAppSwift