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Timers #3

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jotego opened this issue Feb 24, 2017 · 1 comment
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Timers #3

jotego opened this issue Feb 24, 2017 · 1 comment
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jotego commented Feb 24, 2017

In version v0.1
Timer B takes 1/2 of the time it should. According to YM2608 documentation is correct but Ghouls'n Ghosts has accelerated music because of this.
If I add one more bit to timer B, GnG sounds correct.

How about Timer A?
Check with real hardware/emulators...

@jotego jotego added the bug label Feb 24, 2017
@jotego jotego self-assigned this Feb 24, 2017
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jotego commented Feb 25, 2017

Duplicated the count of both timers. Seems fine now in GnG and Castlevania.

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