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NVML: Implement NvAPI_GPU_GetGpuCoreCount #91

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merged 3 commits into from
Jun 25, 2022
Merged

NVML: Implement NvAPI_GPU_GetGpuCoreCount #91

merged 3 commits into from
Jun 25, 2022

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Saancreed
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At least Immortals Fenyx Rising and Assassin's Creed Valhalla call this function, though I have no idea what for. In case of the former, I can't tell any difference (but hey, at least the game still works!) and in case of the latter, I can't check it because Valhalla seems to be utterly broken on NV r515 for unrelated reasons 🙃

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Could you please add calls to GetGpuCoreCount here as well https://github.com/jp7677/dxvk-nvapi/blob/master/tests/nvapi_sysinfo.cpp#L1127 for testing the behavior without nvml and variations of that?
Otherwise all good!

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@jp7677 jp7677 merged commit 30d0716 into jp7677:master Jun 25, 2022
@Saancreed Saancreed deleted the nvml/gpu-cores branch June 25, 2022 21:28
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jp7677 commented Jun 25, 2022

Yes! :)

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2 participants