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I've asked if the containers in question are shared to said players.. waiting on answer at the moment.
The1TrueJaeger 11 hours ago Delete
I have a concern about player trade stations. I am currently running one on a server, and I provide cryopods for baseless players to be able to log off overnight. It appears that the players - while in the cryopods - can sell items which are on containers on my base, even though the cryopods are on a completely separate conveyor system. The same applies to connectors. This basically means they can sell my items and gain money for it - essentially ripping me off. They could even go through the lengths as to build a cockpit on the base and start selling from there. any way to prevent the sales if the player does not have access / ownership over the containing container?
The text was updated successfully, but these errors were encountered:
Ok just made a creative world. Pasted in a small grid ship and changed its ownership to another player. I now have no access to the cargo space. I then sat on a seat on this ship and purchased 10 computers. The computers went into the cargo container i have no access to. I then told economy to sell all computer and it sold those computers out of the cargo container I didn't own.
Has something changed here on owner checks or is this a bug we somehow overlooked all this time?
We aren't doing individual block ownership checks.
I think we were relying on overall grid ownership checks to be sufficient, which does appear to be the case.
I've asked if the containers in question are shared to said players.. waiting on answer at the moment.
The1TrueJaeger 11 hours ago Delete
I have a concern about player trade stations. I am currently running one on a server, and I provide cryopods for baseless players to be able to log off overnight. It appears that the players - while in the cryopods - can sell items which are on containers on my base, even though the cryopods are on a completely separate conveyor system. The same applies to connectors. This basically means they can sell my items and gain money for it - essentially ripping me off. They could even go through the lengths as to build a cockpit on the base and start selling from there. any way to prevent the sales if the player does not have access / ownership over the containing container?
The text was updated successfully, but these errors were encountered: