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Similar to the flycast core, I've added a check that retroarch does on iOS to see if JIT is likely to work, and fail to load the game if JIT is not enabled.
In order to pick up that environ flag, I had to pull in a newer version of libretro.h. There shouldn't be any functional change, but the diff looks abnormally large because 1) it's been a while and 2) it looks like there was code style formatting applied to the play! version?