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CrossRenderer

An attempt to create a cross-platform cross-graphics api framework

Currently supported platforms:

  • Windows ( through GLFW3 )
  • Linux ( through GLFW3 )

Currently supported graphics APIs:

  • OpenGL Core 3+
    • 2D textures
    • Cubemap textures
    • GLSL shaders
    • Multitexturing
    • Framebuffers
    • Uniform buffer objects

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