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slackbot.py
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slackbot.py
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import time
import re
import json
from slackclient import SlackClient
from game import Game
from league import League
# from league_sqlite import League
# instantiate Slack client
slack_client = SlackClient("token here")
# starterbot's user ID in Slack: value is assigned after the bot starts up
starterbot_id = None
# constants
RTM_READ_DELAY = 1 # 1 second delay between reading from RTM
COMMAND_LIST = ("leaderboard", "match", "deletetable", "update", "undo", "predict")
MENTION_REGEX = "^<@(|[WU].+)>(.*)"
league = League()
def parse_bot_commands(slack_events):
"""
Parses a list of events coming from the Slack RTM API to find bot commands.
If a bot command is found, this function returns a tuple of command and channel.
If its not found, then this function returns None, None.
"""
for event in slack_events:
if event["type"] == "message" and not "subtype" in event:
user_id, message = parse_direct_mention(event["text"])
if user_id == starterbot_id:
return message, event["channel"], event["user"]
return None, None, None
def parse_direct_mention(message_text):
"""
Finds a direct mention (a mention that is at the beginning) in message text
and returns the user ID which was mentioned. If there is no direct mention, returns None
"""
matches = re.search(MENTION_REGEX, message_text)
# the first group contains the username, the second group contains the remaining message
return (matches.group(1), matches.group(2).strip()) if matches else (None, None)
def match(params):
round = Game()
for i in range(0, len(params), 2):
if int(params[i + 1]) > 60:
return "Can't have more than 60 points for a game. Please either divide to get score out of 60, or take the" \
" score from every 4 games."
round.addResult(params[i], params[i + 1])
league.recordGame(round)
return round.getMatchScores()
def predict(params):
round = Game()
for i in range(0, len(params)):
round.addResult(params[i], -1)
return league.predict(round)
def handle_command(command, channel, user):
"""
Executes bot command if the command is known
"""
# Default response is help text for the user
default_response = "Not sure what you mean. Try *{}*.".format(', '.join(COMMAND_LIST))
# Finds and executes the given command, filling in response
response = None
wantFormattedOutput = False
text = "Title"
# This is where you start to implement more commands!
if command[0].lower() == COMMAND_LIST[0] or command[0][0].lower() == COMMAND_LIST[0][0]:
response = league.getLeaderBoard()
text = "Leaderboard"
elif command[0].lower() == COMMAND_LIST[1] or command[0][0].lower() == COMMAND_LIST[1][0]:
response = match(command[1:])
text = "Match"
elif command[0].lower() == COMMAND_LIST[2] and (user == "U4AAX9J0Y" or user == "U8LJ5709K"):
response = league.deleteTable()
# elif command[0].lower() == COMMAND_LIST[3]:
# response = "Not yet implemented - will eventually delete a user: " + command[1:]
elif command[0].lower() == COMMAND_LIST[5] or command[0][0].lower() == COMMAND_LIST[5][0]:
response = predict(command[1:])
text = "Prediction"
print(response)
if wantFormattedOutput:
if response:
# Sends the response back to the channel
slack_client.api_call(
"chat.postMessage",
channel=channel,
text=text,
attachments=json.loads(response))
else:
slack_client.api_call(
"chat.postMessage",
channel=channel,
text=default_response)
else:
# Sends the response back to the channel
slack_client.api_call(
"chat.postMessage",
channel=channel,
text=response or default_response)
if __name__ == "__main__":
if slack_client.rtm_connect(with_team_state=False):
print("Starter Bot connected and running!")
# Read bot's user ID by calling Web API method `auth.test`
starterbot_id = slack_client.api_call("auth.test")["user_id"]
while True:
command, channel, user = parse_bot_commands(slack_client.rtm_read())
if command:
if channel == "CDMTQ45V0": # If mariokart channel on tkezm
handle_command(command.split(), channel, user)
time.sleep(RTM_READ_DELAY)
else:
print("Connection failed. Exception traceback printed above.")