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Describe the bug
A warning is raised per mesh once the object is wireframed [.WebGL-00000210783663D0] GL_INVALID_VALUE: Invalid width.. After investigation found that apparently the material defined at wireframeMaterial: new THREE.LineBasicMaterial({ color: new THREE.Color(0xffffff) }), is producing an warning.
Describe the bug
A warning is raised per mesh once the object is wireframed
[.WebGL-00000210783663D0] GL_INVALID_VALUE: Invalid width.
. After investigation found that apparently the material defined atwireframeMaterial: new THREE.LineBasicMaterial({ color: new THREE.Color(0xffffff) }),
is producing an warning.To Reproduce
Steps to reproduce the behavior:
model.wireframe = true
Console Results
[.WebGL-00000210783663D0] GL_INVALID_VALUE: Invalid width.
Screenshots
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Additional context
Add any other context about the problem here.
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