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[.WebGL-00000210783663D0] GL_INVALID_VALUE: Invalid width. #199

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jscastro76 opened this issue Feb 5, 2021 · 0 comments
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[.WebGL-00000210783663D0] GL_INVALID_VALUE: Invalid width. #199

jscastro76 opened this issue Feb 5, 2021 · 0 comments
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jscastro76 commented Feb 5, 2021

Describe the bug
A warning is raised per mesh once the object is wireframed [.WebGL-00000210783663D0] GL_INVALID_VALUE: Invalid width.. After investigation found that apparently the material defined at wireframeMaterial: new THREE.LineBasicMaterial({ color: new THREE.Color(0xffffff) }), is producing an warning.

To Reproduce
Steps to reproduce the behavior:

  1. Load a model
  2. set model.wireframe = true
  3. Check the console

Console Results
[.WebGL-00000210783663D0] GL_INVALID_VALUE: Invalid width.

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  • [Version [e.g. 2.1.9]

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@jscastro76 jscastro76 added the 🪲 bug Something isn't working label Feb 5, 2021
@jscastro76 jscastro76 added this to the v.2.2.0. milestone Feb 5, 2021
@jscastro76 jscastro76 self-assigned this Feb 5, 2021
jscastro76 added a commit that referenced this issue Feb 5, 2021
- #200 Bug in 11-animation.html example
- #201 Since #124 the objects wireframed and animated lost the animation
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