The world's most frustrating platformer, brought to you by GameMaker, 3 angry devs, and a music guy!
Platformer
3 levels (stretch goal, 1 additional boss level)
Menu / UI
- Black layover screen with title with
press x to start
- Game over screen is the same
- Credits (stretch)
- save/load game functionality (stretch)
Controls
Arrow keys and spacebar (jump)
Win condition
Make it to the end / exit
Lose condition
Fall into pit, run out of HP / be touched by enemy
Aesthetic
“Abandoned futuristic nightclub”
Enemies / Monsters
- 1 type of moving enemy
- 1 type of environmental hazard (not including bottomless pit)
- boss (stretch)
Additional mechanics
- death/damage on contact (death causes restart)
- restart mechanic, game over display / termination
- death animation (stretch)
Sounds
- jump sound, death sound
- jig for game over
- level track
- 3 tracks (stretch)
- boss level (stretch)
Programming and level design
Joshua and Anthony
Sound / music
Bernie, Jonathan
Art
Gini