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benefits
Daan van Yperen edited this page May 26, 2019
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- Composition over inheritance
- Mix-and match individual parts.
- Avoids long chain of dependence.
- Data driven
- less engineers required.
- Runtime composition.
- Separation between data and logic.
- Suits serialization and editors..
- ECS paradigm helps:
- Brevity
- Readability
- Clear definition of purpose.
- Extensibility
- Maintainability
- Performance (ODB)
- Optimal use of CPU cache.
- Various tricks for better performance.
- Cheap to find all entities matching a certain composition.
- Other benefits
- Modular: helps testing, debugging, profiling.
- Lifecycle management.
- Agile; suits iterative development.
- Emergent scope (indie games, game jams!)
- Big paradigm shift
- Easy to learn, hard to master.
- Analysis paralysis!
- Architecture requires more thought.
- Not always clear which problems it can and cannot solve.
- Tricky to pick the right level of abstraction and encapsulation for your design.
- Risk of chasing your tail a lot.
- Engine dependence
- Hard to decouple ECS from systems to get pure unit tests,
- Framework gotcha’s.
- Level of abstraction
- Data driven approach can obscure flow of execution.
- Couples tightly with lifecycle.
- Overview
- Concepts
- Getting Started
- Using
- More guides
- Plugins
- Game Gallery
- Tools and Frameworks
- API reference