For past 7 years I am extremely interested in Computer Science. During me studying computer science I discovered administration and DevOps to be my favourite parts of IT. Generally I prefer working with hardware rather than software, so I built my small homelab using two PCs one of them being my *sandbox* for reseaching Linux and second being my server running Proxmox with production ready containers like: samba, nginx, VaultWarden password manager, self-hosted GitLab, gaming servers for several games like Minecraft, Terraria, Satisfactory and Factorio.
I like computer science and everything related to computers and here is what I like and why
- At this time I am learning Rust language. I love this language brings developers great experience of writing software without thinking of night-long debugging sessions
- I like mechanical keyboards because there kinda nerdy and also I can learn MCU programming while working with them (since spending a lot of time on studying I temporarily abandonned this projects)
- I really love software written according to UNIX philosophy, because quaility > quantity. Having a lot of buggy stuff will make your workflow slower, more annoying and generally uncomfortabl
Currently I'm working on Window manager for X server written in Rust! Intention of this project is to replicate DWM in Rust with learning how window manager works and how to implement some system-level stuff in Rust. My window manager currently in pre-release state so you can check it out.
Presenting this project I won:
- HSE project conference
- 2nd degree award on Baltic Science and Engineering contest in Saint Petersburg in 2024
For past 2 or 3 years I with my friend do some technical related stuff on school events. This technical side of events consists of preparing and managing audio setup(working with audio mixing console, lots of microphone etc), streaming and recording some important events such as annual project conference which takes place in my school, and also troubleshooting lots of broken stuff
- Simple 2d game with own engine using SFML with C++ (Orphaned because I quite lost interest for gamedev especially in C++)
- Backend for VPN management web app with backend in rust. Kinda abandoned project because current functionality is sufficient for me
- Several snake games. First in C/C++ using SFML. Second in Rust using CLI. This projects were quick ways to learn some concepts of networking, threading, CLIs