Releases: keijiro/FFmpegOut
Releases · keijiro/FFmpegOut
Minor bug fixes
Temporary fix for 2019.3
This is a workaround for a compilation error on 2019.3. It only suppresses the compilation error but doesn't actually fix the following known issue.
Known issue:
- The CameraCapture component hides renders while recording.
New presets
- Added HAP codec presets.
Note that FFmpeg binaries are not included in this package. Please download and install the FFmpegOutBinaries package to use the plugin.
Bug fix
- Fixed: Temporary render texture doesn't have proper depth.
- Improvement: Supports MSAA options.
Note that FFmpeg binaries are not included in this package. Please download and install the FFmpegOutBinaries package to use the plugin.
Total refurbishment
- Asynchronous processing: Now it uses AsyncGPUReadback to capture frames and separated threads to manage interoperation between FFmpeg. It significantly reduced CPU time in the main thread.
- More encoding presets: HEVC, GPU accelerated codecs, etc.
- Frame Rate Controller: A separated utility to control application frame rate.
- Compliant with latest Unity: Supports the standard scriptable render pipelines (LWRP/HDRP), .NET 4.x, etc.
- Latest FFmpeg binary.
Note that FFmpeg binaries are not included in this package. Please download and install the FFmpegOutBinaries package to use the plugin.