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Particle Demo not working on Mac #5

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bryanrtboy opened this issue Mar 18, 2019 · 3 comments
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Particle Demo not working on Mac #5

bryanrtboy opened this issue Mar 18, 2019 · 3 comments
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@bryanrtboy
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I know this is not designed for Mac, but I was able to get all of the example scenes working on Mac OSX except for Particles.

I figured out what is wrong, the Quad Output module requires a Scale.X.random or Scale.X. from Map block. Without that block, the effect works while editing the VFX graph, but does not compile or work in play mode.

@keijiro keijiro self-assigned this Mar 19, 2019
@keijiro keijiro added the question Further information is requested label Mar 19, 2019
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keijiro commented Mar 25, 2019

This doesn't reproduce with the latest version.

I have updated HDRP and VFX Graph, so it might be dependent on the version of these packages.

@keijiro
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keijiro commented Mar 25, 2019

I'm closing the issue now. Please feel free to reopen when it still reproduces on your side.

@keijiro keijiro closed this as completed Mar 25, 2019
@bryanrtboy
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bryanrtboy commented Mar 28, 2019

I'm still getting this error on the Mac. Using a fresh download, 2019.1.0b9 with VFX 5.10.0. The Particle and Rain demo only work while editing the VFX graph. When I use Force Runtime Mode, there are no particles emitting, which is the same as closing the VFX and hitting Play.

The fix is to add a Map block to the Line or Quad output, Set Scale with Map.XYZ with Random selected in the pulldown. It emits using Force Runtime and on Play. It seems like this may be a VFX bug and Mac OS X or something to do with how those two scenes are set up.

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