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Buggy game visuals when entering inputs from stdin #1

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kemzeb opened this issue Jan 8, 2022 · 1 comment
Closed

Buggy game visuals when entering inputs from stdin #1

kemzeb opened this issue Jan 8, 2022 · 1 comment
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@kemzeb
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kemzeb commented Jan 8, 2022

Currently, players can interact with the game by typing (at the position of the cursor) the specific device that they want to access and providing its index. When we start the game and submit anything into stdin, the pterm.Area instance does not visualize any error messages below the Pwner when the input is incorrect. It also begins to duplicate the first line with each successive input to stdin (as shown below).

Screen Shot 2022-01-07 at 9 07 03 PM

@kemzeb kemzeb added the bug Something isn't working label Jan 8, 2022
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kemzeb commented Mar 20, 2022

Switched to the Go terminal game engine termloop. No longer using pterm.

@kemzeb kemzeb closed this as completed Mar 20, 2022
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