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About

This is an example of how to use CEF as an off-screen renderer using ogre3d as platform independent renderer. The Example renders http://deanm.github.io/pre3d/monster.html to a 1024x768 texture.

Authors

Markus Lanner

kenkit

Building

Use Cmake and a C++11 compiler. Tested with latest Ogre and latest cef binaries as of 1/5/2019.

Running the example

Download prebuilt cef binaries and extract them somewhere

Make sure you set set(CEF_ROOT XXXX) within the cmakelists

You might need to copy your ogre.cfg (Usually found in documents) to the binary dir.

Ensure your resources.cfg/plugins.cfg is setup properly. If not use d3d9 render

This is what you will get cef sample

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Cef off-screen rendering example

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  • C++ 71.7%
  • CMake 28.3%