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[runeboard] OSK font for ctrl-alt layer? #2166

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darcywong00 opened this issue Mar 13, 2023 · 5 comments · Fixed by #2224
Closed

[runeboard] OSK font for ctrl-alt layer? #2166

darcywong00 opened this issue Mar 13, 2023 · 5 comments · Fixed by #2224

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@darcywong00
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@Runeboard - I was attempting to reproduce the sticky keys issue in keymanapp/keyman#7510 with version 1.1 of runeboard.kmp

On my Android 13 device, I noticed some of the keys on the "ctrl-alt layer" don't render, even though the output text renders in the Keyman for Android app. (2nd row of K_Q ...)

runeboard ctrl-alt

From the .kps source, I notice the OSK is using Quivira.ttf while the output text is using BabelStoneRunicBeorhtnoth.ttf.
Perhaps Quivira doesn't contain all the characters used on the ctrl-alt layer?

<Keyboard>
<Name>Runes</Name>
<ID>runeboard</ID>
<Version>1.0</Version>
<OSKFont>fonts\Quivira.ttf</OSKFont>
<DisplayFont>fonts\BabelStoneRunicBeorhtnoth.ttf</DisplayFont>
<Languages>

@darcywong00
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also, the "TM" button on the ctrl-alt layer doesn't output

@Runeboard
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Thanks for working on these issues. In particular, thank you for improving the images in the Help section.

I'm intending to update the tablet layout in Version 2 quite substantially so as to remove non-functional keys. Is there a file I should download first to ensure I build upon what you've already done without removing any of your improvements?

Sorry for not being around a lot either. As you may have guessed, I've not a lot of time to spend on here.

@DavidLRowe
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runeboard.zip
has the current files from https://github.com/keymanapp/keyboards/tree/master/experimental/r/runeboard
but without the "fonts" folder (omitted from the .zip file because of size). That may help you get your files up-to-date.

@LornaSIL
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One other thing that might be good to be aware of, the online help file (https://help.keyman.com/keyboard/runeboard/1.3/runeboard) uses autogenerated keyboard layouts based on your keyboard.

@Runeboard
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Thank you both very much.

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4 participants