Official PyTorch implementation for paper: Quasi-Monte Carlo for 3D Sliced Wasserstein
Details of the model architecture and experimental results can be found in our papers.
@article{nguyen2024quasi,
title={Quasi-Monte Carlo for 3D Sliced Wasserstein},
author={Khai Nguyen and Nicola Bariletto and Nhat Ho},
booktitle={International Conference on Learning Representations},
year={2024},
pdf={https://arxiv.org/pdf/2309.11713.pdf}
}
Please CITE our paper whenever this repository is used to help produce published results or incorporated into other software.
This implementation is made by Khai Nguyen.
To install the required python packages, run
pip install -r requirements.txt
- Point-Cloud Gradient flow
- Color Transfer
- Deep Point-Cloud Reconstruction
cd GradientFlow
python main_point.py
cd ColorTransfer
python main.py --source [source image] --target [target image] --num_iter 1000 --cluster
Please read the README file in the PointcloudAE folder.
The structure of this repo is largely based on PointSWD. The structure of folder render
is largely based on Mitsuba2PointCloudRenderer.