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... in gltf file, accessors field:
{
"componentType":5126,
"count":6442,
"sparse":{
"count":1425,
"indices":{
"bufferView":345,
"componentType":5123 # <--- this, how could an index buffer ever be accessed in stride of another component type? if its a INT16 for instance, it would always be invalid to access it by INT32 and vice versa
},
"values":{
"bufferView":346
}
},
"type":"VEC3"
},
The inclusion of componentType as well as the bufferView seems redundant, to me. I can't see a valid use-case for this. Is it the fault of Blender to export this? (This is Blender 4.0, which features major changes in its glTF2 export)
To me, it seems you always use the componentType of the bufferView..
The text was updated successfully, but these errors were encountered:
The inclusion of componentType as well as the bufferView seems redundant, to me. I can't see a valid use-case for this. Is it the fault of Blender to export this? (This is Blender 4.0, which features major changes in its glTF2 export)
To me, it seems you always use the componentType of the bufferView..
The text was updated successfully, but these errors were encountered: