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Brainfreeze

Intro

Just a small toy to test out the Three.js / Fiber / Drei / Zustand technology stack. Trying to think about how to solve common video-game programming patterns using a declarative style.

Features

  • Randomly generated enviroment with simplex sampling and customizable parameters
  • Three types of buildings!
  • Drag from the houses outwards to send out workers
  • Easily expandable system - whole thing is designed with scalability in mind
  • UI / Game concerns separations

How to

yarn install and yarn start as per usual

About

three/fiber test

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